Mockup Prototype Definition
In manufacturing and design a mockup or mock up is a scale or full size model of a design or device used for teaching demonstration design evaluation promotion and other purposes.
Mockup prototype definition. A mockup is a prototype if it provides at least part of the functionality of a system and enables testing of a design. The key difference between mockups and prototypes is that mockups are not interactive. In fact a prototype is very much like the final product itself.
In manufacturing and design a mockup or mock up is a scale or full size model of a design or device used for teaching demonstration design evaluation promotion and other purposes. Since mockups evolve from wireframes in a typical ux workflow the qualities of a mockup can also be attributed to a wireframe. A prototype is an almost complete clickable and functional product.
A prototype is often a high fidelity representation of the final product which is meant to simulate user interaction. But it s not the final product. Experience content and interactions with the interface test the main interactions in a way similar to the final product.
You can test it present it to clients for approval etc. A mockup s overall frame is known as its structure and shows a clear divide between the core components of the design. Mockups come before prototypes which are simulations of what a live page will be.
A mockup is a prototype if it provides at least part of the functionality of a system and enables testing of a design. While a mockup is a static image a prototype offers most of the functionality of a live website showing stakeholders something very close to the real user experience. A prototype often confused with a wireframe is a middle to high fidelity representation of the final product which simulates user interface interaction.
Unlike the previous two a prototype is clickable and thus allows the user to experience content and interactions in the interface.